Post by Lady Munin on Feb 26, 2016 6:08:03 GMT
:: HANDLER INFO ::
Preferred Name:
Nicole (Nin)
Preferred Method of Contact:
PM, Twitter, or Skype: loki_ninoak@hotmail.com
Years Experience:
10
:: WRESTLER INFO ::
Real Name:
Munin
Ring Name:
Lady Munin
Date of Birth:
None of your business
Place of Birth:
Tokyo Japan
Place of Residence: Somewhere near New Orleans.
Properties:
- A Plantation House one hour from New Orleans. It came with a huge parcel of land.
- A traditional Japanese home on the grounds of what was once a small shrine. This was inherited from her paternal great uncle. It came with a modest plot of land that consisted of the original shrine, and the extensive gardens.
Height:
5 ft 3 inches
Weight:
125 lbs
Wrestling Style:
High Flying/Mixed Martial Arts (Highly adaptable)
Alignment:
Neutral
Years Pro:
8 years
Trainer:
She has had many trainers over the years, but her main trainer was her now deceased great uncle. (A martial arts master)
Gimmick: She is the Lady of the park (co-owner), and enforcer. She is always more than happy to demonstrate just how she earned both titles.
She is completely neutral (for the most part) and her intentions are highly unclear.
At times she seems more concerned with her own entertainment, and can easily be described as morally grey (despite her strict sense of honor.)
Weapon of Choice:
Barbed Wire Tonfa/ Regular tonfa, Barbed wire bat, modified cattle prod, and a titanium cane with a stylized gold dragon wrapped around it.
Specialty Match: Non DQ. When there are no rules the weakness and limitations that Munin's honor presents are null and void.
Strengths:
Intelligence, willpower, focus, agility, speed, experience, high pain tolerance,adaptability, element of surprise, flexibility, and ruthlessness.
Weaknesses:
Her size gives her a disadvantage against larger opponents, and while she is much stronger than she looks she can not match their strength. Her sense of honor can also be a weakness at times, because it means someone can typically get at least one good cheap shot. Since so much depends on her speed and agile movement, being slowed down can cost her a match. Lastly her high flying moves can easily backfire if something goes wrong.
:: Entrance & Description ::
Entrance:
Ladies and Gentlemen-Saliva/ Smells Like Teen Spirit-Nirvana
Description:
The arena is swept into darkness as the lights go out one by one. The opening of (Saliva/Teen Spirit) begins to play, crackling to life of the pa. The ramp lights begin to flicker as white and black mist floods the ramp, flowing down to the ring. Munin makes her way down to the center of the ring gracefully. Smiling to the fans as she passes them with a cheshire grin.
::PHYSICAL OVERVIEW ::
Ring Attire:
In Ring Attire:
Attire 1:
-Black tights with shiny black pvc style shorts.
-Black corset style vest top with black lacing and shiny black pvc accents.
-Black knee high boots (Carbon toed)
-Black fingerless gloves
-Hair french braided
-She wears a Blood black ring leaders jacket complete with coat tails. If presiding over a match this is removed and handed of when entering the ring.
Poser Image:
Song Hye Kyo/Yoon Eun Hye (They both come up for searches and are easily confused.)
Eyes:
Large brown and almond shaped.
Hair:
Long black hair with newly dyed tips, when not free it is typically either held in a thick braid, pinned up in a messy bun, or in a french twist.
Facial Features:
A small nose, full lips, arched brows, and high cheekbones.
Skin Tone:
Very pale gold.
Race:
Japanese/British, her mother was English and her father Japanese.
Scars:
-Scars ranging from thin to thick lines litter her arms and back. Remnants from a time that hardcore matches were the norm.
- A small burn scar on her lower back, a memento from a burning table.
- Two perfect circular 1 inch scars on either shoulder front and back. From being spiked to a wall.
:: IN-RING ABILITY ::
Primary Finisher:
"Angel of Death"
Description:
Munin leaves her downed opponent and ascends to the top turnbuckle. From there, she hits a moonsault double foot stomp, landing hard on the opponent's chest, driving the wind out of them. She then presses her knee illegally into the throat for a count of four, asphyxiating them further before going for the pin.
Secondary Finisher:
“Merciful Death” (Figure Four Blood Choke)
Description: Munin either stands behind her opponent, or jumps onto their back locking her strong legs around them. She then encircles her left arm around her opponent’s trachea at the crook of the elbow. Placing her left hand on her upper right arm, and her right hand.
:: UNIQUE MOVES ::
1. Sanity (Aggressive Back Fist) - A Wing Chun punch: After loading the strike and pulling back the forearm. The elbow is rolled over the opponent's defense, the motion is carried through breaking the defense while. Keeping the arm bent for strength and power the strike. The target is hit with the knuckles and front of the fist.
2. Reality (Hammer Fist) - Can be a devastating hit meant to break through what it hits. Ideal target would be collarbone, the bridge of the nose, and, upper lip. This hit can go through the upper lip if executed right, and knock out teeth.
3. Strikes to Suigetsu (watery moon). - Position: Solar plexus. Blow: Using the fist, elbow, knee or foot. The solar plexus is a center for nerves that control the cardiorespiratory system. A blow to this location is painful and can take the
breath from the opponent. A powerful blow may causes unconsciousness by inflicting a shock to the nerve center. A penetrating blow can also inflict damage internal Organs.
4. Strikes to Denko (lightning). - Position: Right floating ribs. Blow: Using the fist, knee or foot. A blow to the floating ribs can easily fracture them. This is because they are not attached to the rib cage. Fractured ribs on the right side can cause internal injury to the liver; fractured ribs on either side can possibly puncture or collapse a lung.
5. Strikes to Tsukikage (shadow of moon). - Position: Left floating ribs. Blow: Using the fist, knee or foot. See above
6. Strikes to Myojo (bright star). - Position: About 1-1/2 inches below the navel. Blow: Using the fist, elbow, knee or foot. A powerful blow to the area below the navel and above the groin can cause shock, unconsciousness, and internal bleeding.
:: SIGNATURE MOVES ::
1. Twisted Justice (corkscrew moonsault double foot stomp) - Munin stands on the top turnbuckle with the opponent lying face up on the mat. Munin then leaps at the fallen opponent, while at the same time executing a 360 horizontal turn before landing on the opponent’s chest in a double stomp.
2. Madame Guillotine (Molly-Go-Round) – Munin flips forward off a raised platform on to the shoulders of a standing opponent forcing them to the ground in a pinning position.
3. Phoenix Dragonrana - Munin first performs a front flip from the top rope before executing a true Hurracanrana into a pin.
Common Strategies:
Out strategizing the opponent. (Commonly using mind games to accomplish this.)
And wearing down her opponent while delivering swift devastating strikes.
:: COMMON MOVES ::
1.Shining Yukaza
2.Dragon leg whip
3.Enzuigiri
4.Shining wizard
5.Double rotation moon
6.Twisting shooting star press
7.Shiranui
8.Curb Stomp
9.Leg trap sunset flip powerbomb
10.Gory Neckbreaker
11. Headscissors
12. Hurracanrana
13. Dragon leg sweep
14. sunset flip
15. Hangman (If she gets the chance to do this she will take it)
16. Tiger feint kick
17. Springboard Moonsault
:: BIOGRAPHY ::
(More like match info with slight bio)
Evolution Wrestling:
She is part of the management staff.
GZW2K1:
Hired as an active wrestler
GZW2K1 Career Highlights/Titles:
-GZW2K1 World Heavyweight title.
-W.C.E.K. T.V Champion
-Lord of the Coliseum 2012 - The second and last "Lady" to date.
Significant other:
Boyfriend- N/A Though she has been talking to Alex Cross.
Ex-Boyfriends
*Jericho (AKA- The Dread King/ King of Thorns/ Hardcore Wrestling Legend)
*Alex Cross
Children:
- Travis (Adopted 13 yr old son) He does not enjoy being in front of the camera, so avoids it when possible.
Munin began her wrestling career shortly after Icon Lady Eva Hikari (who was/is like an older sister to her) did, and like Eva quickly took to the extreme and high flying fighting styles.
However she was no stranger to physical combat, before she began her wrestling career.
Thanks to her great uncle who predominantly raised her, Munin began training in various forms of martial arts at a very young age.
At this point in her life she can easily be considered a master. This mastery heavily influences her fighting style.
In the ring Munin is as much of a contradiction as she is out of the ring, which means her style can only be described as controlled chaos.
She is equal parts calculatingly cold strategist and battle hungry berserker. Which means she may actively be playing mind games with you, while bulldozing through the match with a single minded bloodlust and sheer force of will. This makes her extremely unpredictable and even more dangerous.
No movement she makes is wasted whether it is a full out display of precise technical skill or a brazenly daring high flying gamble. Each move is meant to push herself and her opponent to their limit and reach her goal.
No matter what mode of battle she is in she will always hold herself to the rules of the match...at least until her opponent breaks those rules. Then all rules and expectations are null and void, she has no problem with getting her hands dirty...or bloody.
Why she fights: When there is no personal vendetta, Munin fights for the sheer purpose of fighting. She loves finding an opponent that is interesting...someone that can challenge her.
As Staff: Now that she no longer spends as much time in the ring, she directs her attention towards pushing others, as much as she once pushed herself. Though she would be lying if said that her own entertainment didn't factor into it, just as much as the betterment of the wrestlers on her roster.
Preferred Name:
Nicole (Nin)
Preferred Method of Contact:
PM, Twitter, or Skype: loki_ninoak@hotmail.com
Years Experience:
10
:: WRESTLER INFO ::
Real Name:
Munin
Ring Name:
Lady Munin
Date of Birth:
None of your business
Place of Birth:
Tokyo Japan
Place of Residence: Somewhere near New Orleans.
Properties:
- A Plantation House one hour from New Orleans. It came with a huge parcel of land.
- A traditional Japanese home on the grounds of what was once a small shrine. This was inherited from her paternal great uncle. It came with a modest plot of land that consisted of the original shrine, and the extensive gardens.
Height:
5 ft 3 inches
Weight:
125 lbs
Wrestling Style:
High Flying/Mixed Martial Arts (Highly adaptable)
Alignment:
Neutral
Years Pro:
8 years
Trainer:
She has had many trainers over the years, but her main trainer was her now deceased great uncle. (A martial arts master)
Gimmick: She is the Lady of the park (co-owner), and enforcer. She is always more than happy to demonstrate just how she earned both titles.
She is completely neutral (for the most part) and her intentions are highly unclear.
At times she seems more concerned with her own entertainment, and can easily be described as morally grey (despite her strict sense of honor.)
Weapon of Choice:
Barbed Wire Tonfa/ Regular tonfa, Barbed wire bat, modified cattle prod, and a titanium cane with a stylized gold dragon wrapped around it.
Specialty Match: Non DQ. When there are no rules the weakness and limitations that Munin's honor presents are null and void.
Strengths:
Intelligence, willpower, focus, agility, speed, experience, high pain tolerance,adaptability, element of surprise, flexibility, and ruthlessness.
Weaknesses:
Her size gives her a disadvantage against larger opponents, and while she is much stronger than she looks she can not match their strength. Her sense of honor can also be a weakness at times, because it means someone can typically get at least one good cheap shot. Since so much depends on her speed and agile movement, being slowed down can cost her a match. Lastly her high flying moves can easily backfire if something goes wrong.
:: Entrance & Description ::
Entrance:
Ladies and Gentlemen-Saliva/ Smells Like Teen Spirit-Nirvana
Description:
The arena is swept into darkness as the lights go out one by one. The opening of (Saliva/Teen Spirit) begins to play, crackling to life of the pa. The ramp lights begin to flicker as white and black mist floods the ramp, flowing down to the ring. Munin makes her way down to the center of the ring gracefully. Smiling to the fans as she passes them with a cheshire grin.
::PHYSICAL OVERVIEW ::
Ring Attire:
In Ring Attire:
Attire 1:
-Black tights with shiny black pvc style shorts.
-Black corset style vest top with black lacing and shiny black pvc accents.
-Black knee high boots (Carbon toed)
-Black fingerless gloves
-Hair french braided
-She wears a Blood black ring leaders jacket complete with coat tails. If presiding over a match this is removed and handed of when entering the ring.
Poser Image:
Song Hye Kyo/Yoon Eun Hye (They both come up for searches and are easily confused.)
Eyes:
Large brown and almond shaped.
Hair:
Long black hair with newly dyed tips, when not free it is typically either held in a thick braid, pinned up in a messy bun, or in a french twist.
Facial Features:
A small nose, full lips, arched brows, and high cheekbones.
Skin Tone:
Very pale gold.
Race:
Japanese/British, her mother was English and her father Japanese.
Scars:
-Scars ranging from thin to thick lines litter her arms and back. Remnants from a time that hardcore matches were the norm.
- A small burn scar on her lower back, a memento from a burning table.
- Two perfect circular 1 inch scars on either shoulder front and back. From being spiked to a wall.
:: IN-RING ABILITY ::
Primary Finisher:
"Angel of Death"
Description:
Munin leaves her downed opponent and ascends to the top turnbuckle. From there, she hits a moonsault double foot stomp, landing hard on the opponent's chest, driving the wind out of them. She then presses her knee illegally into the throat for a count of four, asphyxiating them further before going for the pin.
Secondary Finisher:
“Merciful Death” (Figure Four Blood Choke)
Description: Munin either stands behind her opponent, or jumps onto their back locking her strong legs around them. She then encircles her left arm around her opponent’s trachea at the crook of the elbow. Placing her left hand on her upper right arm, and her right hand.
:: UNIQUE MOVES ::
1. Sanity (Aggressive Back Fist) - A Wing Chun punch: After loading the strike and pulling back the forearm. The elbow is rolled over the opponent's defense, the motion is carried through breaking the defense while. Keeping the arm bent for strength and power the strike. The target is hit with the knuckles and front of the fist.
2. Reality (Hammer Fist) - Can be a devastating hit meant to break through what it hits. Ideal target would be collarbone, the bridge of the nose, and, upper lip. This hit can go through the upper lip if executed right, and knock out teeth.
3. Strikes to Suigetsu (watery moon). - Position: Solar plexus. Blow: Using the fist, elbow, knee or foot. The solar plexus is a center for nerves that control the cardiorespiratory system. A blow to this location is painful and can take the
breath from the opponent. A powerful blow may causes unconsciousness by inflicting a shock to the nerve center. A penetrating blow can also inflict damage internal Organs.
4. Strikes to Denko (lightning). - Position: Right floating ribs. Blow: Using the fist, knee or foot. A blow to the floating ribs can easily fracture them. This is because they are not attached to the rib cage. Fractured ribs on the right side can cause internal injury to the liver; fractured ribs on either side can possibly puncture or collapse a lung.
5. Strikes to Tsukikage (shadow of moon). - Position: Left floating ribs. Blow: Using the fist, knee or foot. See above
6. Strikes to Myojo (bright star). - Position: About 1-1/2 inches below the navel. Blow: Using the fist, elbow, knee or foot. A powerful blow to the area below the navel and above the groin can cause shock, unconsciousness, and internal bleeding.
:: SIGNATURE MOVES ::
1. Twisted Justice (corkscrew moonsault double foot stomp) - Munin stands on the top turnbuckle with the opponent lying face up on the mat. Munin then leaps at the fallen opponent, while at the same time executing a 360 horizontal turn before landing on the opponent’s chest in a double stomp.
2. Madame Guillotine (Molly-Go-Round) – Munin flips forward off a raised platform on to the shoulders of a standing opponent forcing them to the ground in a pinning position.
3. Phoenix Dragonrana - Munin first performs a front flip from the top rope before executing a true Hurracanrana into a pin.
Common Strategies:
Out strategizing the opponent. (Commonly using mind games to accomplish this.)
And wearing down her opponent while delivering swift devastating strikes.
:: COMMON MOVES ::
1.Shining Yukaza
2.Dragon leg whip
3.Enzuigiri
4.Shining wizard
5.Double rotation moon
6.Twisting shooting star press
7.Shiranui
8.Curb Stomp
9.Leg trap sunset flip powerbomb
10.Gory Neckbreaker
11. Headscissors
12. Hurracanrana
13. Dragon leg sweep
14. sunset flip
15. Hangman (If she gets the chance to do this she will take it)
16. Tiger feint kick
17. Springboard Moonsault
:: BIOGRAPHY ::
(More like match info with slight bio)
Evolution Wrestling:
She is part of the management staff.
GZW2K1:
Hired as an active wrestler
GZW2K1 Career Highlights/Titles:
-GZW2K1 World Heavyweight title.
-W.C.E.K. T.V Champion
-Lord of the Coliseum 2012 - The second and last "Lady" to date.
Significant other:
Boyfriend- N/A Though she has been talking to Alex Cross.
Ex-Boyfriends
*Jericho (AKA- The Dread King/ King of Thorns/ Hardcore Wrestling Legend)
*Alex Cross
Children:
- Travis (Adopted 13 yr old son) He does not enjoy being in front of the camera, so avoids it when possible.
Munin began her wrestling career shortly after Icon Lady Eva Hikari (who was/is like an older sister to her) did, and like Eva quickly took to the extreme and high flying fighting styles.
However she was no stranger to physical combat, before she began her wrestling career.
Thanks to her great uncle who predominantly raised her, Munin began training in various forms of martial arts at a very young age.
At this point in her life she can easily be considered a master. This mastery heavily influences her fighting style.
In the ring Munin is as much of a contradiction as she is out of the ring, which means her style can only be described as controlled chaos.
She is equal parts calculatingly cold strategist and battle hungry berserker. Which means she may actively be playing mind games with you, while bulldozing through the match with a single minded bloodlust and sheer force of will. This makes her extremely unpredictable and even more dangerous.
No movement she makes is wasted whether it is a full out display of precise technical skill or a brazenly daring high flying gamble. Each move is meant to push herself and her opponent to their limit and reach her goal.
No matter what mode of battle she is in she will always hold herself to the rules of the match...at least until her opponent breaks those rules. Then all rules and expectations are null and void, she has no problem with getting her hands dirty...or bloody.
Why she fights: When there is no personal vendetta, Munin fights for the sheer purpose of fighting. She loves finding an opponent that is interesting...someone that can challenge her.
As Staff: Now that she no longer spends as much time in the ring, she directs her attention towards pushing others, as much as she once pushed herself. Though she would be lying if said that her own entertainment didn't factor into it, just as much as the betterment of the wrestlers on her roster.